package mk.gamemap.model
{
	public class Tile
	{
		public var id:int;
		public var x:int;
		public var y:int;
		public var type:int;
		public var passable:Boolean=true;
		public function Tile(x,y,type)
		{
			this.x=x;
			this.y=y;
			this.type=type;
			this.id=type;
		}
	}
}